package zdream.rockchronicle.core.profile;

import zdream.control.graphics.IPainter;

/**
 * 就是游戏开始左上角、右上角放血条的
 * 
 * @author Zdream
 * @since 0.0.1
 * @date 2022-06-04
 */
public abstract class HealthMiscPainter implements IPainter {
	public abstract float getX();
	public abstract float getY();
	public abstract void setX(float x);
	public abstract void setY(float y);

	@Override
	public int zIndex() {
		return 12;
	}
}
